Mickrick wrote:
Sorry you think I'm taking the piss!
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Maybe I'm just a bit thick?
I am struggling a bit here cos when you gave Albert a hard time suggesting he used WAVE, I assumed you knew a bit about inlet and exhaust design.
Mickrick wrote:
I also should have typed air speed, (in the filter housing before the throttle body)not air flow!
Not sure what you are trying to say here.
Mickrick wrote:
Anyway, I was always under the impression we measured Volumetric efficiencey in CFM or litres per minute. (as we do when a head is on the flow bench)
You may measure flow in CFM, but how much of that flow is trapped when the valves close? It is this air that does the work. Any air that goes straight through on the valve overlap period is wasted.
Mickrick wrote:
Also the graph shows the race filter to give 100% efficiencey. That can't be right, unless you have forced induction. I recon 80% maybe?
Yeah, but it IS forced induction. You are using pressure waves to increase and decrease pressure at the inlet and exhaust valves to get more air into the cylinder. A well designed system will get you 110% or more...
Mickrick wrote:
If I use the numbers for my bike at 6200rpm (from the owners destruction manual for max power)
73.4 ci x 6200 divided by 3456 (I got that from some course notes) x 0.80 (volumetric efficiencey of a NA petrol engine (Diesels are a bit better!) and I get 105CFM or about 3000 liters per minute.
Does that sound right to you ?
I am not sure what you are trying to do here.
Mickrick wrote:
If you want to talk about scavanging, look at a Detroit two stroke diesel
Tell us about it mate.
There are loads of good books to read on the subject,
this one is a good starting point, even though it is a little old, the physics hasn't changed.
This one defines methods that are used in the majority of modern simulations.
This one and
this one will give you a more practical understanding using rule of thumb principles...